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What's Going On In My World Currently!
 

Product PBR

August 21, 2015
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Been very busy these few months with a local company and sadly can not show much on here, but in full swing with physical based rendering recently. I will be putting some more works on here shortly. So just click and take a look at some accurate texturing of Duplomatic DSH3 Product series. I will hopefully have time to put up some skecthfab animation as i have been invited to the beta. Till next time. 



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Busy Busy

February 5, 2015
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More PBR content to feast your eyes on. Just a small test conducted for a current project which turned out very nicely, certainly much more content in the coming weeks. Also with a few requests you can now click the image in the blog for a lager image view if you feel the need to and just click play on the 3D viewer like always. Till next time friends.





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Happy New Year

January 14, 2015
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Its been awhile since last update again very busy these days. So new year and new projects, here is a sneak peak of what I am working on and yes it is physical based rendering so check out the break down and 3D preview. Stay vigilant for the next update as this fitting must fit to something a lot bigger and better. 




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Winter on The Way

October 8, 2014
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The cold is on the horizon here in the UK and its been awhile since my last update. So with out further or do I present to you my current workings. These images show my Wip modular environment in unity game engine. I also included a nice 3d turn around of one of the tiles for you to take for a quick spin enjoy. 





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Simple Box

May 19, 2014
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I had ago at an even lower poly box after doing the crate below. Total poly count of just 6 and textures size 512x512 with, diffuse+ao, normal, spec. Also added 3D turnaround but using SketchFab.




       
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