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Check out the images of Default Dan in this post to see the new art work that I have been working on. The layout and assets are still very work in progress and may change. If you are wondering how the art is done then I shall reveal. The assets are modelled in full 3D then sculpted for their smooth finish. Finally using a orthographic camera to render the art out to fit into the crazy world of Default Dan.

For the seamless backgrounds I have coded a basic program into Game Maker to test the tiling and see how the parallaxing looks with the various layers.  

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Check out the game page on this site for details on how to play the game now, or click Here

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