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What's Going On In My World Currently!
 

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Product PBR

Posted by Eamon Gavin on Friday, August 21, 2015, In : Current Project Update 
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Been very busy these few months with a local company and sadly can not show much on here, but in full swing with physical based rendering recently. I will be putting some more works on here shortly. So just click and take a look at some accurate texturing of Duplomatic DSH3 Product series. I will hopefully have time to put up some skecthfab animation as i have been ...

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Happy New Year

Posted by Eamon Gavin on Wednesday, January 14, 2015, In : Current Project Update 
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Its been awhile since last update again very busy these days. So new year and new projects, here is a sneak peak of what I am working on and yes it is physical based rendering so check out the break down and 3D preview. Stay vigilant for the next update as this fitting must fit to something a lot bigger and better. 




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Winter on The Way

Posted by Eamon Gavin on Wednesday, October 8, 2014, In : Current Project Update 
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The cold is on the horizon here in the UK and its been awhile since my last update. So with out further or do I present to you my current workings. These images show my Wip modular environment in unity game engine. I also included a nice 3d turn around of one of the tiles for you to take for a quick spin enjoy. 





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Simple Box

Posted by Eamon Gavin on Monday, May 19, 2014, In : Current Project Update 
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I had ago at an even lower poly box after doing the crate below. Total poly count of just 6 and textures size 512x512 with, diffuse+ao, normal, spec. Also added 3D turnaround but using SketchFab.




       
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More Content

Posted by Eamon Gavin on Tuesday, May 7, 2013, In : Site Update 
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Update today involves the completion of the portfolio layout and half the content, this includes all of the spiders in real time views and a number of construction images for all evolutions. Also the creation of the game page that includes one product at this time. Finally the about me page where you can find out what I can do and what I am doing at this time. Clic...
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Spider Evolution 3

Posted by Eamon Gavin on Wednesday, May 1, 2013, In : Current Project Update 
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I have uploaded the final evolution for the spiders on the current project (Form Wars), below again is the final 3d model for spider evolution 3 that is fully textured. Technical note on for the 3d mesh is that it does not support alpha channels unless you have a premium account.

There will be date shortly with a site update as the portfoilo is almost complete so enj...
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Spider Evolution 2

Posted by Eamon Gavin on Monday, April 29, 2013, In : Current Project Update 
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I have  uploaded another full textured to model for the current spider project, below again is a 3d model for spider evolution 2 that is fully textured. I will up date shortly with the final evolutions so enjoy and again keep a watch for the future updates.



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Spider Evolution 1 Final

Posted by Eamon Gavin on Monday, April 15, 2013, In : Current Project Update 
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I have finally uploaded a full textured to model for the current spider project, below again is a 3d model for spider evolution 1 that is fully textured. I will up date shortly with  the further evolutions so enjoy and keep a watch for the future updates.   



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Spider Evolution 3 Progress

Posted by Eamon Gavin on Tuesday, April 9, 2013, In : Current Project Update 
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Just a quick update today, I finally upload the Spider Level 3 mesh with normal's and ambient occlusion like Spider Level 1 and 2 . Below is a real-time direct X render, again not the best program as it only accepts jpg's so the texture quality is a bit lacking also does not accept alpha transpracey. Fully textured models next week so stay tuned!



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Spider Evolution 2 Progress

Posted by Eamon Gavin on Sunday, March 24, 2013, In : Current Project Update 
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Just a quick update today, I finally upload the Spider Level 2 mesh with normal's and ambient occlusion like Spider Level 1 . Below is a real-time direct X render, again not the best program as it only accepts jpg's so the texture quality is a bit.





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Spider Evolution 1 Progress

Posted by Eamon Gavin on Sunday, March 3, 2013, In : Current Project Update 
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Just a quick update today, thought I would finally upload the Spider Level 1 mesh with normals and ambient occlusion. Below is a realtime direct X render, not the best program in the world only accepts jpg's so the texture quality is a bit bad but nevertheless enjoy!


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Proxy Model's

Posted by Eamon Gavin on Friday, January 25, 2013, In : New Project 
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Just a quick update on my collaborative project for my final year. Here are the proxy models for all the stages of the creature for the animator to begin rigging. For those of you who do not know what a proxy model is, it is just a very low poly mesh some times just primitive shapes so the animator can build the rig and skin the model. The only important thing with ...

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