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Showing Tag: "ao" (Show all posts)

Product PBR

Posted by Eamon Gavin on Friday, August 21, 2015, In : Current Project Update 
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Been very busy these few months with a local company and sadly can not show much on here, but in full swing with physical based rendering recently. I will be putting some more works on here shortly. So just click and take a look at some accurate texturing of Duplomatic DSH3 Product series. I will hopefully have time to put up some skecthfab animation as i have been ...

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Busy Busy

Posted by Eamon Gavin on Thursday, February 5, 2015, In : Current Project Update 
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More PBR content to feast your eyes on. Just a small test conducted for a current project which turned out very nicely, certainly much more content in the coming weeks. Also with a few requests you can now click the image in the blog for a lager image view if you feel the need to and just click play on the 3D viewer like always. Till next time friends.





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Happy New Year

Posted by Eamon Gavin on Wednesday, January 14, 2015, In : Current Project Update 
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Its been awhile since last update again very busy these days. So new year and new projects, here is a sneak peak of what I am working on and yes it is physical based rendering so check out the break down and 3D preview. Stay vigilant for the next update as this fitting must fit to something a lot bigger and better. 




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Lost And Found

Posted by Eamon Gavin on Friday, May 2, 2014, In : New Portfolio Content 
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After my spring clean I came across an old memory stick. The content of the stick was allot of old university files and projects. Seeing as the Form Wars spiders were missing the entire pre-production I decided to start there first and make the most of my spare time this week. So check out the link to the updated page Here to see the new juicy content. The rest of ...
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Spider Evolution 3

Posted by Eamon Gavin on Wednesday, May 1, 2013, In : Current Project Update 
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I have uploaded the final evolution for the spiders on the current project (Form Wars), below again is the final 3d model for spider evolution 3 that is fully textured. Technical note on for the 3d mesh is that it does not support alpha channels unless you have a premium account.

There will be date shortly with a site update as the portfoilo is almost complete so enj...
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Spider Evolution 2

Posted by Eamon Gavin on Monday, April 29, 2013, In : Current Project Update 
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I have  uploaded another full textured to model for the current spider project, below again is a 3d model for spider evolution 2 that is fully textured. I will up date shortly with the final evolutions so enjoy and again keep a watch for the future updates.



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Spider Evolution 1 Final

Posted by Eamon Gavin on Monday, April 15, 2013, In : Current Project Update 
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I have finally uploaded a full textured to model for the current spider project, below again is a 3d model for spider evolution 1 that is fully textured. I will up date shortly with  the further evolutions so enjoy and keep a watch for the future updates.   



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Spider Evolution 3 Progress

Posted by Eamon Gavin on Tuesday, April 9, 2013, In : Current Project Update 
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Just a quick update today, I finally upload the Spider Level 3 mesh with normal's and ambient occlusion like Spider Level 1 and 2 . Below is a real-time direct X render, again not the best program as it only accepts jpg's so the texture quality is a bit lacking also does not accept alpha transpracey. Fully textured models next week so stay tuned!



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Happy Easter

Posted by Eamon Gavin on Monday, April 1, 2013, In : Current Project Update 
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A day late than usual, been busy eating plenty of chocolate. I have included the mesh and sculpt progress for the level 3 evolution. Next week I will present spider level 3 like 1 and 2 with normal an Ao.


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Spider Evolution 2 Progress

Posted by Eamon Gavin on Sunday, March 24, 2013, In : Current Project Update 
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Just a quick update today, I finally upload the Spider Level 2 mesh with normal's and ambient occlusion like Spider Level 1 . Below is a real-time direct X render, again not the best program as it only accepts jpg's so the texture quality is a bit.





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Spider Evolution 1 Progress

Posted by Eamon Gavin on Sunday, March 3, 2013, In : Current Project Update 
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Just a quick update today, thought I would finally upload the Spider Level 1 mesh with normals and ambient occlusion. Below is a realtime direct X render, not the best program in the world only accepts jpg's so the texture quality is a bit bad but nevertheless enjoy!


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