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Showing Tag: " project" (Show all posts)

Default Dan Complete

Posted by Eamon Gavin on Saturday, April 26, 2014, In : New Portfolio Content 
--------------------------------------------------------------------------------------------------------------------------------- Finally a further update on Default Dan, the project is now complete. The game is due release around June 2014 on a number platforms. The website has been updated with all the art assets for each environment in the game which can be seen here or linked through the portfolio page. Would have updated sooner just been surprisingly busy with other projects currently. M...
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More Content

Posted by Eamon Gavin on Tuesday, May 7, 2013, In : Site Update 
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Update today involves the completion of the portfolio layout and half the content, this includes all of the spiders in real time views and a number of construction images for all evolutions. Also the creation of the game page that includes one product at this time. Finally the about me page where you can find out what I can do and what I am doing at this time. Clic...
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Spider Evolution 3

Posted by Eamon Gavin on Wednesday, May 1, 2013, In : Current Project Update 
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I have uploaded the final evolution for the spiders on the current project (Form Wars), below again is the final 3d model for spider evolution 3 that is fully textured. Technical note on for the 3d mesh is that it does not support alpha channels unless you have a premium account.

There will be date shortly with a site update as the portfoilo is almost complete so enj...
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Spider Evolution 2

Posted by Eamon Gavin on Monday, April 29, 2013, In : Current Project Update 
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I have  uploaded another full textured to model for the current spider project, below again is a 3d model for spider evolution 2 that is fully textured. I will up date shortly with the final evolutions so enjoy and again keep a watch for the future updates.



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Spider Evolution 1 Final

Posted by Eamon Gavin on Monday, April 15, 2013, In : Current Project Update 
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I have finally uploaded a full textured to model for the current spider project, below again is a 3d model for spider evolution 1 that is fully textured. I will up date shortly with  the further evolutions so enjoy and keep a watch for the future updates.   



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Spider Evolution 3 Progress

Posted by Eamon Gavin on Tuesday, April 9, 2013, In : Current Project Update 
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Just a quick update today, I finally upload the Spider Level 3 mesh with normal's and ambient occlusion like Spider Level 1 and 2 . Below is a real-time direct X render, again not the best program as it only accepts jpg's so the texture quality is a bit lacking also does not accept alpha transpracey. Fully textured models next week so stay tuned!



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Happy Easter

Posted by Eamon Gavin on Monday, April 1, 2013, In : Current Project Update 
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A day late than usual, been busy eating plenty of chocolate. I have included the mesh and sculpt progress for the level 3 evolution. Next week I will present spider level 3 like 1 and 2 with normal an Ao.


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Spider Evolution 2 Progress

Posted by Eamon Gavin on Sunday, March 24, 2013, In : Current Project Update 
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Just a quick update today, I finally upload the Spider Level 2 mesh with normal's and ambient occlusion like Spider Level 1 . Below is a real-time direct X render, again not the best program as it only accepts jpg's so the texture quality is a bit.





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Big Booty

Posted by Eamon Gavin on Monday, March 18, 2013, In : Current Project Update 
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Nice sculpt update today for the level 2 spider as well as a unity engine test, I will update with a full online 3d model shortly.

Image hosted by servimg.com   Image hosted by servimg.com


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Spider Level 2 Update

Posted by Eamon Gavin on Monday, March 11, 2013, In : Current Project Update 
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Good progress update today, below are some complied images of the level 2 spider I will include more later this week of sculpts and engine tests.

Image hosted by servimg.com    Image hosted by servimg.com


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Spider Evolution 1 Progress

Posted by Eamon Gavin on Sunday, March 3, 2013, In : Current Project Update 
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Just a quick update today, thought I would finally upload the Spider Level 1 mesh with normals and ambient occlusion. Below is a realtime direct X render, not the best program in the world only accepts jpg's so the texture quality is a bit bad but nevertheless enjoy!


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Slow But Sure

Posted by Eamon Gavin on Monday, February 4, 2013, In : Current Project Update 
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The level 1 spider low poly mesh has been done, high ploy sculpt is still very work in progress. Production over the last week has been slow due to other parts of the course that need attending to. Once the other module's have been completed, the collaboration production will back in full operation. Current predicted date of production return is around the 25th of F...


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Proxy Model's

Posted by Eamon Gavin on Friday, January 25, 2013, In : New Project 
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Just a quick update on my collaborative project for my final year. Here are the proxy models for all the stages of the creature for the animator to begin rigging. For those of you who do not know what a proxy model is, it is just a very low poly mesh some times just primitive shapes so the animator can build the rig and skin the model. The only important thing with ...

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